Chapters Published in Books
1. Bonanno, Ph. (2002). Individual and Participatory forms of Learning. In Bezzina, C., Grima, A. C., Purchase, D. and Sultana, R. (Eds.): Inside Secondary Schools: A Maltese Reader. Indigo Books, Msida, Malta.
2. Bonanno, Ph. (1999). Evolving Powerful ‘Communities of Practice’ as a
Learning environment”, in ministerial report about
Technology and Vocational
Education in Malta for the Twenty-First Century
.
3. Bonanno, Ph. (2005). Gender-based Neurocognitive Propensities influencing Gameplay: An Interactions-oriented approach. In Michael Burmester, Daniela Gerhard, Frank Thissen, (Eds.):
Digital Game Based Learning - Proceedings of
the 4th International Symposium for Information Design
. Karlsruhe University.
4. Bonanno, Ph (2009). Learning to Game and Gaming to Learn: A Process-Oriented Pedagogy for Collaborative Game-Based Learning. In Edvardsen, F. and Kulle, H. (Eds): Educational Games: Design, Learning and Applications. Nova Science Publishers. (In print) Pg 61-84.
5. Bonanno, Ph (2011). A Process-oriented Pedagogy for Ubiquitous Learning. In Kidd, T. & Chen, I, (Eds): Ubiquitous Learning: A Survey of Applications, Research, and Trends. Information Age Publishing. (Pg 17-35).
6. Bonanno, Ph (2014). Designing Learning in Social On-line Learning Environments: A Process-oriented Approach. In Mallia, G.: The Social Classroom: Integrating Social Network Use in Education. IGI Global Publishing. (Pg 40-61).
7. Bonanno, Ph (2015). Assessing Technology-Enhanced learning – A Process-oriented approach. In Koc, S, Wachira, P., & Liu, X. (Eds): Assessment in On-line and Blended Learning Environments. Information Age Publishing, Charlotte, NC. (Pg 39-54).
8. Bonanno, Ph. (2016). ‘The State of Open Education and Open Educational Resources in Malta’ in the Book: EUStORe - use and implementation of Open Education and Open Educational Resources in Europe. Ingenious Knowledge GmbH, Köln 2016. (Pp 80-87).
9. Bonanno, Ph., Lister, P. & Klichowshi, M. (2018). A Pedagogical Model for CyberParks. In Smaniotto Costa, C., Marina, O., & Suklje, E. (Eds): CyberParks - the interface between People, Places and Technology. COST CyberParks, Springer Open. (Pg 294-307).
10. Bonanno, Ph, Colson, A. & French, S. (2021). A Training Course in Structured Expert Judgment. In Hanea, A.M., Nane, G.F, Bedford, T., & French, S.(Eds): Expert Judgment in Risk and Decision Analysis. Pg 319-343.